* checkpoint * make emitters async generators * fix * custom font spec * replace spinner, use disk cache for fonts * use readline instead * make og images look nice
52 lines
1.7 KiB
TypeScript
52 lines
1.7 KiB
TypeScript
import { FilePath, joinSegments, slugifyFilePath } from "../../util/path"
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import { QuartzEmitterPlugin } from "../types"
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import path from "path"
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import fs from "fs"
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import { glob } from "../../util/glob"
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import DepGraph from "../../depgraph"
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import { Argv } from "../../util/ctx"
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import { QuartzConfig } from "../../cfg"
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const filesToCopy = async (argv: Argv, cfg: QuartzConfig) => {
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// glob all non MD files in content folder and copy it over
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return await glob("**", argv.directory, ["**/*.md", ...cfg.configuration.ignorePatterns])
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}
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export const Assets: QuartzEmitterPlugin = () => {
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return {
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name: "Assets",
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async getDependencyGraph(ctx, _content, _resources) {
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const { argv, cfg } = ctx
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const graph = new DepGraph<FilePath>()
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const fps = await filesToCopy(argv, cfg)
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for (const fp of fps) {
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const ext = path.extname(fp)
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const src = joinSegments(argv.directory, fp) as FilePath
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const name = (slugifyFilePath(fp as FilePath, true) + ext) as FilePath
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const dest = joinSegments(argv.output, name) as FilePath
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graph.addEdge(src, dest)
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}
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return graph
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},
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async *emit({ argv, cfg }, _content, _resources) {
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const assetsPath = argv.output
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const fps = await filesToCopy(argv, cfg)
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for (const fp of fps) {
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const ext = path.extname(fp)
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const src = joinSegments(argv.directory, fp) as FilePath
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const name = (slugifyFilePath(fp as FilePath, true) + ext) as FilePath
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const dest = joinSegments(assetsPath, name) as FilePath
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const dir = path.dirname(dest) as FilePath
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await fs.promises.mkdir(dir, { recursive: true }) // ensure dir exists
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await fs.promises.copyFile(src, dest)
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yield dest
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}
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},
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}
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}
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